Hararanulf Shields-Tounger

Moon Beast Death

Light Cavalry of Prax: Sable Riders, Initiate of Seven Mothers

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Created at 2022/09/11 by Palamedes


Description

Hararanulf Shields-Tounger is Annoying and Condescending. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 14 70%
Constitution 10 50%
Size 13 65%
Dexterity 14 70%
Intelligence 19 95%
Power 15 75%
Charisma 12 60%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 11
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 40%
Fire/Sky Fire/Sky 60%
Moon Moon 90%
Beast Beast 85%
Death Death 85%
Rune Spells
Dismiss Water Elemental Water 1
Summon Air Elemental Air 1
Summon Moon Elemental Moon 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Honor 60%
Love (Family) 60%
Loyalty (Red Emperor) 60%
Loyalty (Tribe) 60%
Reputation 19%
Spirit Magic
Dullblade 2
Parry 8
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Jump (42) 57%
Ride (Horse) (5) 45%
Ride (Sable Antelope) (5) 45%
Communication (+5%)
Sing (10) 35%
Speak (New Pelorian) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Seven Mothers) (0) 45%
Farm (10) 45%
First Aid (10) 30%
Herd (5) 45%
Peaceful Cut (10) 35%
Read/Write (New Pelorian) (0) 25%
Survival (15) 35%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 45%
Worship (Seven Mothers) (0) 25%
Perception (+10%)
Listen (25) 45%
Scan (25) 45%
Ranged (+15%)
Javelin (10) 85%

Melee (+15%)
1H Axe (10) 40%
Dagger (15) 60%
Lance (5) 30%
Whip (5) 70%
Shield (+15%)
Medium Shield (15) 90%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 57%
Ride (Horse) (5) 45%
Ride (Sable Antelope) (5) 45%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 25%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 45%
Customs (Heortling) (0) 0%
Customs (Sable Tribe) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 30%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 25%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 25%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 85%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 40%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 60%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 30%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 70%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 90%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 60% 1D4+2+1D4 8
/6
Medium Shield 90% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 85% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 5 3 /3
13-15 R Arm 5 3 /3
12 Chest 5 5 /5
9-11 Abdomen 5 4 /4
5-8 L Leg 5 4 /4
1-4 R Leg 5 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L