Venarsson

Truth Death Fire/Sky

Light Infantry of Old Tarsh, Initiate of Humakt

Thumbnail

Created at 2022/11/09 by coffeemancer


Description

Venarsson is Guilt Ridden and Outspoken. He is a Common adventurer.


Add to my Roster Text Notes (0)
Characteristics
Strength 11 55%
Constitution 9 45%
Size 10 50%
Dexterity 14 70%
Intelligence 12 60%
Power 10 50%
Charisma 3 15%
Attributes
Rune Points (Humakt) 1
Damage Bonus 0
DEX Strike Rank 2
Hit Points 9
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 20%
Earth Earth 50%
Fire/Sky Fire/Sky 60%
Death Death 75%
Truth Truth 75%
Rune Spells
Turn Undead Death 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Reputation 10%
Spirit Magic
Demoralize 2
Detect Enemies 1
Detect Undead 1
Protection 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (-10%)
Dance (10) 5%
Intimidate (15) 65%
Sing (10) 10%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 40%
Cult Lore (Humakt) (0) 15%
Farm (10) 25%
First Aid (10) 25%
Manage Household (10) 20%
Survival (15) 30%

Magic (-5%)
Spirit Combat (20) 30%
Spirit Travel (0) 5%
Worship (Humakt) (0) 15%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 65%
Broadsword (10) 25%
Dagger (15) 65%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 70%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (-10%)
Charm (15) 5%
Dance (10) 5%
Intimidate (15) 65%
Sing (10) 10%
Speak (Tarshite) (50) 40%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 40%
Celestial Lore (5) 5%
Cult Lore (Humakt) (0) 15%
Customs (Tarshite) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 25%
First Aid (10) 25%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Manage Household (10) 20%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Survival (15) 30%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (-5%)
Prepare Corpse (10) 5%
Spirit Combat (20) 30%
Spirit Travel (0) 5%
Worship (Humakt) (0) 15%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 65%
Broadsword (10) 25%
Dagger (15) 65%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 70%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 65% 1D4+2 8
/6
Medium Shield 70% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 3 /3
16-18 L Arm 3 2 /2
13-15 R Arm 3 2 /2
12 Chest 3 4 /4
9-11 Abdomen 3 3 /3
5-8 L Leg 3 3 /3
1-4 R Leg 3 3 /3
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L