Erinarios the Garulfsdottir

Disorder Death Air

Heavy Infantry of Prax: Sable Riders, Initiate of Storm Bull

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Created at 2023/03/11 by anto0622


Description

Erinarios the Garulfsdottir is Rowdy and Growly. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 10 50%
Constitution 9 45%
Size 13 65%
Dexterity 10 50%
Intelligence 17 85%
Power 9 45%
Charisma 14 70%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus 0
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 80%
Darkness Darkness 40%
Moon Moon 70%
Death Death 85%
Disorder Disorder 85%
Rune Spells
Berserker Death Beast 2
Face Chaos Air Beast 1
Impede Chaos Air Death Beast 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 70%
Love (Family) 60%
Loyalty (Leader) 60%
Loyalty (Tribe) 60%
Reputation 13%
Spirit Magic
Demoralize 2
Detect Enemies 1
Fanaticism 1
Protection 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Sable Antelope) (5) 40%
Communication (+10%)
Intimidate (15) 35%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Storm Bull) (0) 40%
First Aid (10) 35%
Herd (5) 70%
Peaceful Cut (10) 35%
Survival (15) 35%

Magic (+0%)
Meditate (0) 25%
Sense Chaos (0) 20%
Spirit Combat (20) 40%
Worship (Storm Bull) (0) 20%
Perception (+10%)
Listen (25) 45%
Scan (25) 55%
Ranged (+10%)
Composite Bow (5) 25%

Melee (+10%)
1H Axe (10) 35%
1H Spear (5) 75%
Dagger (15) 75%
Shield (+10%)
Medium Shield (15) 85%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Ride (Sable Antelope) (5) 40%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 35%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 40%
Customs (Heortling) (0) 0%
Customs (Sable Tribe) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 35%
Game (15) 25%
Herd (5) 70%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 20%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 35%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 75%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 75%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 85%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 75% 1D4+2 9
/6
Medium Shield 85% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 4 /4
16-18 L Arm 7 3 /3
13-15 R Arm 7 3 /3
12 Chest 7 5 /5
9-11 Abdomen 7 4 /4
5-8 L Leg 7 4 /4
1-4 R Leg 7 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L