Flusix

Air Death Movement

Hunter of Prax: Impala Rider, Initiate of Storm Bull

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Created at 2023/05/14 by Flugis


Description


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Characteristics
Strength 19 95%
Constitution 14 70%
Size 17 85%
Dexterity 14 70%
Intelligence 15 75%
Power 13 65%
Charisma 15 75%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 100%
Darkness Darkness 50%
Fire/Sky Fire/Sky 30%
Death Death 75%
Movement Movement 75%
Movement
Ground 8
Passions & Reputation
Devotion 60%
Devotion (Storm Bull) 60%
Fear 60%
Hate 60%
Hate (Chaos) 60%
Honor 60%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 5%
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Impala) (5) 45%
Communication (+5%)
Intimidate (15) 30%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 30%

Knowledge (+5%)
Animal Lore (5) 40%
Cult Lore (Storm Bull) (0) 20%
Herd (5) 40%
Lore (Local) (0) 15%
Peaceful Cut (10) 30%
Survival (15) 30%

Magic (+5%)
Meditate (0) 25%
Sense Chaos (0) 25%
Spirit Combat (20) 45%
Worship (Storm Bull) (0) 45%
Perception (+5%)
Listen (25) 40%
Scan (25) 65%
Track (5) 40%
Ranged (+15%)
Composite Bow (5) 110%
Javelin (10) 35%

Melee (+15%)
Dagger (15) 35%
Shortsword (10) 60%
Shield (+15%)
Small Shield (15) 65%
Stealth (+0%)
Hide (10) 20%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Ride (Impala) (5) 45%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 30%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 40%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 20%
Customs (Heortling) (0) 0%
Customs (Impala Tribe) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 25%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 45%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 65%
Search (25) 30%
Track (5) 40%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 110%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 35%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 60%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 65%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 35% 1D8+2+1D6 6
/8
Sickle 60% 1D6+1+1D6 6
/6
Small Shield 65% 1D3+1D6 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 110% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L