Alayla

Truth Disorder Earth

Thief of Northerner (Northern Empire), Initiate of

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Created at 2023/09/26 by wattleandquill


Description


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Characteristics
Strength 16 80%
Constitution 19 95%
Size 10 50%
Dexterity 14 70%
Intelligence 16 80%
Power 13 65%
Charisma 11 55%
Attributes
Rune Points () 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 19
Healing Rate 0
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Darkness Darkness 20%
Earth Earth 60%
Moon Moon 50%
Disorder Disorder 75%
Truth Truth 75%
Movement
Ground 8
Passions & Reputation
Honor 60%
Honor (Northerner) 60%
Love 60%
Love (Family) 60%
Loyalty 60%
Loyalty (Kyros) 60%
Reputation 5%
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (0) 40%
Climb (40) 55%
Communication (+0%)
Bargain (0) 20%
Disguise (5) 60%
Fast Talk (5) 35%
Manipulation (+10%)
Devise (5) 25%
Sleight (10) 75%

Knowledge (+5%)
Battle (0) 30%
Cult Lore (Orlanth) (5) 45%
Farm (0) 20%
Lore (Local) (0) 15%
Manage Household (0) 35%

Magic (+5%)
Meditate (0) 25%
Worship (Orlanth) (5) 30%
Perception (+5%)
Ranged (+10%)
Dagger, Throwing (5) 30%

Melee (+10%)
1H Axe (0) 20%
1H Mace (0) 20%
1H Spear (0) 25%
2H Spear (0) 20%
Shortsword (0) 20%
Shield (+10%)
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 50%

Agility (+5%)
Boat (0) 40%
Climb (40) 55%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (0) 20%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 60%
Fast Talk (5) 35%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 10%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 25%
Play Instrument (5) 15%
Sleight (10) 75%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (0) 30%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (5) 45%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (0) 20%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 15%
Manage Household (0) 35%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 25%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (5) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 30%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (0) 20%
1H Hammer (10) 20%
1H Mace (0) 20%
1H Spear (0) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (0) 20%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (0) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 35% 1D3+1D4 8
/0
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 7 /7
16-18 L Arm 0 6 /6
13-15 R Arm 0 6 /6
12 Chest 0 8 /8
9-11 Abdomen 0 7 /7
5-8 L Leg 0 7 /7
1-4 R Leg 0 7 /7
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark