Aoste

Man Death Air

Light Infantry of Seshnegi Rokari Horali, Initiate of Goshawk War Society

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Created at 2023/12/25 by stahlbloodedsword


Description


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Characteristics
Strength 15 75%
Constitution 12 60%
Size 13 65%
Dexterity 16 80%
Intelligence 15 75%
Power 12 60%
Charisma 10 50%
Attributes
Rune Points (Goshawk War Society) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 13
Healing Rate 2
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 40%
Water Water 60%
Death Death 75%
Man Man 75%
Truth Truth 60%
Rune Spells
Dismiss Magic Magic 1
MultiSpell Magic 1
Wind Words Air Movement 1
Movement
Ground 8
Passions & Reputation
Honor 100%
Loyalty (Fortimbras) 60%
Loyalty (King) 60%
Loyalty (Regimiento) 70%
Loyalty (Talari) 60%
Loyalty (Zzaburi) 60%
Reputation 10%
Spirit Magic
Disruption 0
Multimissile 3
Speedart 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horse) (5) 15%
Communication (+0%)
Dance (10) 15%
Sing (10) 20%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 70%
Cult Lore (Goshawk War Society) (0) 20%
First Aid (10) 30%
Survival (15) 45%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Goshawk War Society) (0) 20%
Perception (+5%)
Listen (25) 50%
Scan (25) 75%
Search (25) 40%
Ranged (+10%)
Crossbows (25) 130%
Self Bow (5) 95%

Melee (+10%)
1H Axe (10) 35%
1H Mace (15) 40%
1H Spear (5) 30%
2H Spear (15) 40%
Broadsword (10) 100%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 90%
Small Shield (15) 40%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 35%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 53%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Seshnegi) (50) 50%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 70%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Goshawk War Society) (0) 20%
Customs (Heortling) (0) 0%
Customs (Seshnegi) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 45%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Goshawk War Society) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 75%
Search (25) 40%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 130%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 95%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 35%
1H Hammer (10) 20%
1H Mace (15) 40%
1H Spear (5) 30%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 40%
Battle Axe (10) 20%
Broadsword (10) 100%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 90%
Small Shield (15) 40%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 100% 1D8+1+1D4 5
/12
Medium Shield 90% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Heavy Crossbow 130% 2D6+2 1 120m
Self Bow 95% 1D6+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L