name 3

Air Fire/Sky

Light Infantry of Sartar, Initiate of Orlanth

Haraborn Clan | Colymar Tribe Thumbnail

Created at 2024/05/13 by Mica McB


Description


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Characteristics
Strength 17 85%
Constitution 9 45%
Size 13 65%
Dexterity 18 90%
Intelligence 17 85%
Power 13 65%
Charisma 9 45%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 10
Healing Rate 2
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 80%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Movement
Ground 8
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 10%
Spirit Magic
Demoralize 0
Detect Enemies 0
Farsee 1
Mobility 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Communication (+5%)
Dance (10) 20%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 40%
Speak (Tradetalk) (0) 15%
Manipulation (+25%)

Knowledge (+10%)
Battle (10) 50%
Farm (10) 40%
First Aid (10) 35%
Herd (5) 25%
Survival (15) 35%

Magic (+5%)
Meditate (0) 30%
Spirit Combat (20) 40%
Perception (+10%)
Listen (25) 45%
Scan (25) 45%
Ranged (+25%)
Composite Bow (5) 65%
Javelin (10) 45%
Sling (5) 55%

Melee (+25%)
1H Axe (10) 60%
1H Spear (5) 40%
Battle Axe (10) 45%
Broadsword (10) 50%
Dagger (15) 50%
Shield (+25%)
Large Shield (15) 50%
Medium Shield (15) 55%
Small Shield (15) 65%
Stealth (+15%)
Hide (10) 35%
Move Quietly (10) 35%

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (36) 51%
Drive (Chariot) (5) 20%
Jump (54) 69%
Ride (Horse) (5) 20%
Ride (Horse) (5) 20%
Swim (15) 30%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 40%
Speak (Tradetalk) (0) 15%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 50%
Celestial Lore (5) 15%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 35%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 65%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 45%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 55%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 60%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 40%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 45%
Broadsword (10) 50%
Dagger (15) 50%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 50%
Medium Shield (15) 55%
Small Shield (15) 65%
Stealth (+15%)
Hide (10) 35%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Small Axe 60% 1D6+1+1D4 7
/6
Small Shield 65% 1D3+1D4 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 65% 1D8+1 1 100m
Sling 55% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L