A - Dunkirk


A



Anasatar of Prax: Impala Rider

Chariot Driver of Clan, Tribe. [View]


Cults
Initiate of Maran Gor
/1 RP
Characteristics
Strength 8
Constitution 13
Size 11
Dexterity 12
Intelligence 13
Power 12
Charisma 13
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/13

Magic Points
MP
/12

Runes
Disorder Disorder 75%
Illusion Illusion 75%
Skills
Dance 60%
Drive (Chariot) 55%
Shortsword 55%
Speak (Praxian) 55%
Scan 55%
Javelin 45%
Herd 40%
Spirit Combat 40%
Climb 40%
Ride (Impala) 40%
Magic
Spirit Magic
Dullblade 5
Rune Spells
Blast Earth 1
Weapons
Attack Skill Damage SR HP
Sickle 55% 1D6+1 8 6 / 6
Small Shield 30% 1D3 8 8 / 8
Attack Skill Damage SR Range Special
Thrown Javelin 45% 1D10 3 20m

Gast Hoftist-Buildsmanalor of Prax: Pol-Joni

Thief of Clan, Tribe. [View]


Cults
Initiate of Babeester Gor
/1 RP
Characteristics
Strength 17
Constitution 15
Size 15
Dexterity 12
Intelligence 13
Power 9
Charisma 11
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 6
L Arm 16-18 0 5
R Arm 13-15 0 5
Chest 12 0 7
Abdomen 9-11 0 6
L Leg 5-8 0 6
R Leg 1-4 0 6
Hit Points
HP
/16

Magic Points
MP
/9

Runes
Death Death 75%
Truth Truth 75%
Skills
2H Axe 65%
Climb 65%
1H Axe 60%
Sleight 60%
Broadsword 60%
Speak (Praxian) 50%
Ride (Horse) 45%
Jump 41%
Medium Shield 40%
Herd 40%
Magic
Spirit Magic
Bladesharp 3
Vigor 2
Rune Spells
Summon Earth Elemental 1
Weapons
Attack Skill Damage SR HP
Great Axe 65% 2D6+2+1D4 6 10 / 10
Medium Shield 40% 1D4+1D4 7 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Mernyr of Sartar

Troll Warrior of Clan, Tribe. [View]


Cults
Initiate of Humakt
/1 RP
Characteristics
Strength 7
Constitution 10
Size 15
Dexterity 12
Intelligence 12
Power 10
Charisma 12
Damage Bonus
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 4
L Arm 16-18 0 3
R Arm 13-15 0 3
Chest 12 0 5
Abdomen 9-11 0 4
L Leg 5-8 0 4
R Leg 1-4 0 4
Hit Points
HP
/11

Magic Points
MP
/10

Runes
Death Death 75%
Illusion Illusion 75%
Skills
Large Shield 60%
Intimidate 50%
Climb 50%
Jump 46%
2H Mace 45%
Battle 40%
Medium Shield 40%
Staff Sling 35%
Listen 35%
Spirit Combat 35%
Magic
Spirit Magic
Demoralize 2
Parry 1
Protection 1
Rune Spells
Morale 2
Weapons
Attack Skill Damage SR HP
Large Shield 60% 1D6 7 16 / 16
Two-handed Mace 45% 1D8+2 7 10 / 10
Attack Skill Damage SR Range Special
Staff Sling 35% 1D10 3 100m

Arrasdottir of Centaur

Scribe of Clan, Tribe. [View]


Cults
Initiate of Foundchild
/1 RP
Characteristics
Strength 21
Constitution 14
Size 26
Dexterity 12
Intelligence 11
Power 10
Charisma 12
Damage Bonus +2D6
SIZ SR 0
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 7
L Arm 17-18 0 6
R Arm 15-16 0 6
Chest 13-14 0 8
L Foreleg 11-12 0 6
R Foreleg 9-10 0 6
Forequarters 7-8 0 8
Hindquarters 5-6 0 8
L Hind Leg 3-4 0 6
R Hind Leg 1-2 0 6
Hit Points
HP
/19

Magic Points
MP
/10

Runes
Beast Beast 85%
Death Death 75%
Skills
Sing 65%
Hoof 55%
Composite Bow 50%
Speak (Beastspeech) 50%
Spirit Combat 50%
Play Instrument 50%
Fist 45%
Crossbows 35%
Lance 35%
Climb 35%
Magic
Spirit Magic
Disruption 1
Mobility 1
Slow 1
Speedart 1
Rune Spells
Beastmaster 2
Weapons
Attack Skill Damage SR HP
Hoof 55% +2D6 3 0 / 0
Medium Shield 35% 1D4+2D6 6 12 / 12
Attack Skill Damage SR Range Special
Composite Bow 50% 1D8+1 3 100m