Jarnurisa

Truth Death Darkness

Light Cavalry of Lunar Tarsh, Initiate of Humakt

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Created at 2019/09/09 by christopherallison


Description

Jarnurisa is Mild and Fanciful. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 16 80%
Constitution 14 70%
Size 19 95%
Dexterity 11 55%
Intelligence 13 65%
Power 16 80%
Charisma 13 65%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Darkness Darkness 80%
Earth Earth 40%
Moon Moon 10%
Death Death 85%
Truth Truth 85%
Rune Spells
Detect Truth Truth 1
Morale Death Truth 2
Turn Undead Death 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Shaker Temple) 60%
Reputation 18%
Spirit Magic
Bladesharp 6
Disruption 1
Heal 2
Repair 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Ride (Horse) (5) 35%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 35%
Intrigue (5) 15%
Sing (10) 25%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Play Instrument (5) 35%

Knowledge (+5%)
Battle (10) 55%
Celestial Lore (5) 15%
Cult Lore (Humakt) (0) 40%
Farm (10) 50%
First Aid (10) 25%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 40%
Worship (Humakt) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+5%)
Javelin (10) 75%
Sling (5) 40%

Melee (+5%)
1H Spear (5) 25%
2H Spear (15) 45%
Dagger (15) 30%
Kopis (10) 75%
Shield (+5%)
Large Shield (15) 35%
Medium Shield (15) 55%
Stealth (-5%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (22) 17%
Drive (Chariot) (5) 0%
Jump (33) 28%
Ride (Horse) (5) 35%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 35%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 55%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 35%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Humakt) (0) 40%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 50%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Humakt) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 75%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 40%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 25%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 45%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 75%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 35%
Medium Shield (15) 55%
Small Shield (15) 20%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Kopis 75% 1D8+1+1D6 6
/12
Medium Shield 55% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 75% 1D10+1D3 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L