Ian's Guy

Movement Air Man

Light Cavalry of Grazelands, Initiate of Orlanth

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Created at 2020/04/02 by Patrick Munkacsy


Description

Escaped half-vendref gone to live with his Colymar kin.


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Characteristics
Strength 13 65%
Constitution 19 95%
Size 12 60%
Dexterity 17 85%
Intelligence 13 65%
Power 18 90%
Charisma 17 85%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 20
Healing Rate 0
Magic Points 18
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 75%
Earth Earth 40%
Fire/Sky Fire/Sky 30%
Fertility Fertility 60%
Harmony Harmony 60%
Man Man 75%
Movement Movement 85%
Truth Truth 55%
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Feathered Horse Queen) 60%
Reputation 10%
Spirit Magic
Farsee 1
Mobility 0
Protection 2
Speedart 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Ride (Horse) (5) 90%
Communication (+15%)
Orate (10) 60%
Sing (10) 45%
Speak (Stormspeech) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Orlanth) (0) 25%
First Aid (10) 30%
Herd (5) 50%

Magic (+15%)
Meditate (0) 20%
Spirit Combat (20) 50%
Worship (Orlanth) (0) 35%
Perception (+10%)
Listen (25) 45%
Scan (25) 45%
Ranged (+20%)
Composite Bow (5) 60%

Melee (+20%)
2H Spear (15) 50%
Broadsword (10) 65%
Dagger (15) 45%
Shield (+20%)
Medium Shield (15) 45%
Small Shield (15) 75%
Stealth (+10%)

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (5) 20%
Ride (Horse) (5) 90%
Swim (15) 30%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 25%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 60%
Sing (10) 45%
Speak (Heortling) (0) 0%
Speak (Pure Horse Tongue) (50) 65%
Speak (Stormspeech) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 25%
Customs (Heortling) (0) 0%
Customs (Grazeland Pony Breeders) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 50%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+15%)
Meditate (0) 20%
Prepare Corpse (10) 25%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 35%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 60%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 25%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 50%
Battle Axe (10) 30%
Broadsword (10) 65%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (15) 45%
Small Shield (15) 75%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 65% 1D8+1+1D4 5
/12
Small Shield 75% 1D3+1D4 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 7 /7
16-18 L Arm 3 6 /6
13-15 R Arm 3 6 /6
12 Chest 3 8 /8
9-11 Abdomen 3 7 /7
5-8 L Leg 3 7 /7
1-4 R Leg 3 7 /7
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L