Kenvale Tarsulva Many-Born

Death Truth Fire/Sky

Light Infantry of Lunar Tarsh, Initiate of Seven Mothers

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Created at 2020/06/25 by Puckohue


Description

Kenvale Tarsulva Many-Born is Repugnant and Deceiving. She is a Common adventurer. (She/Her)


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Characteristics
Strength 17 85%
Constitution 12 60%
Size 13 65%
Dexterity 14 70%
Intelligence 12 60%
Power 10 50%
Charisma 8 40%
Attributes
Rune Points (Seven Mothers) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 13
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 40%
Earth Earth 20%
Fire/Sky Fire/Sky 60%
Moon Moon 10%
Death Death 75%
Truth Truth 75%
Rune Spells
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Unit) 60%
Reputation 10%
Spirit Magic
Darkwall 2
Detect Enemies 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Jump (42) 62%
Communication (-5%)
Dance (10) 10%
Intrigue (5) 5%
Sing (10) 35%
Speak (New Pelorian) (50) 65%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 5%
Manipulation (+10%)
Conceal (5) 25%

Knowledge (+0%)
Battle (10) 40%
Celestial Lore (5) 10%
Cult Lore (Seven Mothers) (0) 15%
Farm (10) 35%
First Aid (10) 25%
Read/Write (New Pelorian) (0) 30%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Seven Mothers) (0) 20%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (+10%)
Javelin (10) 30%
Rock (15) 60%
Sling (5) 60%

Melee (+10%)
1H Spear (5) 30%
Dagger (15) 35%
Kopis (10) 30%
Shield (+10%)
Large Shield (15) 75%
Medium Shield (15) 35%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 20%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 38%
Drive (Chariot) (5) 15%
Jump (42) 62%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 10%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 5%
Orate (10) 5%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 65%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 5%
Manipulation (+10%)
Conceal (5) 25%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 15%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 35%
First Aid (10) 25%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (New Pelorian) (0) 30%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 20%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 60%
Self Bow (5) 15%
Sling (5) 60%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 30%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 30%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 75%
Medium Shield (15) 35%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 35% Special+1D4 8
/0
Large Shield 75% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Rock 60% 1D4+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L