Oraninna

Truth Death Water

Light Infantry of Lunar Tarsh, Initiate of Seven Mothers

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Created at 2020/07/24 by Munkacsy1984


Description

Oraninna is Tolerant and Defiant. She is a Common adventurer. (She/Her)


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Characteristics
Strength 9 45%
Constitution 12 60%
Size 15 75%
Dexterity 13 65%
Intelligence 18 90%
Power 10 50%
Charisma 17 85%
Attributes
Rune Points (Seven Mothers) 1
Damage Bonus 0
DEX Strike Rank 2
Hit Points 13
Healing Rate 2
Magic Points 10
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 20%
Fire/Sky Fire/Sky 40%
Moon Moon 10%
Water Water 60%
Death Death 75%
Truth Truth 75%
Rune Spells
Dismiss Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaker Temple) 60%
Reputation 10%
Spirit Magic
Disruption 1
Glamour 2
Visibility 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+15%)
Dance (10) 30%
Intrigue (5) 25%
Sing (10) 65%
Speak (New Pelorian) (50) 85%
Speak (Tarshite) (0) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 60%
Celestial Lore (5) 20%
Cult Lore (Seven Mothers) (0) 40%
Farm (10) 45%
First Aid (10) 35%
Read/Write (New Pelorian) (0) 25%
Survival (15) 35%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Seven Mothers) (0) 25%
Perception (+10%)
Listen (25) 45%
Scan (25) 45%
Ranged (+15%)
Composite Bow (5) 65%
Javelin (10) 45%
Pole Lasso (5) 30%

Melee (+15%)
1H Spear (5) 35%
Dagger (15) 65%
Kopis (10) 35%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 75%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 30%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 25%
Orate (10) 25%
Sing (10) 65%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 85%
Speak (Tarshite) (0) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 60%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 40%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 25%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 25%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 65%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 30%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 35%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 65%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 35%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 75%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 65% 1D4+2 7
/6
Medium Shield 75% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 65% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L