Heortakt Mad-Heavy-Wyr

Man Harmony Earth

Light Infantry of Durulz (Ducks), Initiate of Pavis

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Created at 2020/10/16 by Anuillan


Description

Heortakt Mad-Heavy-Wyr is Cold and Intimidating. He is a Common adventurer. (He/Him)


Text Notes (0)
Characteristics
Strength 7 35%
Constitution 12 60%
Size 3 15%
Dexterity 13 65%
Intelligence 16 80%
Power 7 35%
Charisma 8 40%
Attributes
Rune Points (Pavis) 1
Damage Bonus -1D4
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 7
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 10%
Earth Earth 60%
Fire/Sky Fire/Sky 20%
Harmony Harmony 75%
Man Man 75%
Rune Spells
Divination Magic 1
Movement
Ground 5
Water 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Heal 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Swim (80) 100%
Communication (-5%)
Dance (10) 10%
Sing (10) 15%
Manipulation (+10%)
Masonary (Stone) (82) 122%

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Pavis) (0) 20%
Farm (10) 35%
First Aid (10) 55%
Herd (5) 20%
Survival (15) 30%

Magic (-5%)
Meditate (0) 20%
Spirit Combat (20) 30%
Worship (Pavis) (0) 30%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 25%

Melee (+10%)
1H Hammer (10) 35%
1H Mace (15) 35%
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 80%
Dagger (15) 60%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 70%
Medium Shield (15) 40%
Stealth (+20%)
Hide (10) 40%
Move Quietly (10) 40%

Agility (+10%)
Boat (25) 40%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (0) 0%
Swim (80) 100%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 10%
Disguise (5) 0%
Fast Talk (25) 20%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 15%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Masonary (Stone) (82) 122%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Pavis) (0) 20%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 55%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (-5%)
Meditate (0) 20%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Pavis) (0) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 35%
1H Mace (15) 35%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 80%
Dagger (15) 60%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 70%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+20%)
Hide (10) 40%
Move Quietly (10) 40%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 60% 1D4+2-1D4 9
/6
Large Shield 70% 1D6-1D4 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L