yelmineu

Fire/Sky Death Truth

Noble of Grazelands, Initiate of Yelm

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Created at 2020/11/23 by Nils Hellrung


Description


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 13 65%
Dexterity 16 80%
Intelligence 19 95%
Power 17 85%
Charisma 20 100%
Attributes
Rune Points (Yelm) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 40%
Earth Earth 20%
Fire/Sky Fire/Sky 100%
Death Death 75%
Man Man 70%
Spirit Spirit 10%
Truth Truth 75%
Rune Spells
Command 2
Dismiss Fire Elemental Fire/Sky 1
Summon Fire Elemental Fire/Sky 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Fear (Harrek The Berserker) 60%
Hate (Lunar Imperium) 60%
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Feathered Horse Queen) 60%
Loyalty (Horse Queen) 60%
Reputation 19%
Spirit Magic
Disruption 1
Firearrow 1
Heal 1
Ignite 1
Light 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 25%
Ride (Horse) (5) 100%
Communication (+20%)
Intimidate (15) 60%
Intrigue (5) 35%
Orate (10) 60%
Sing (10) 40%
Speak (Firespeech) (0) 40%
Speak (0) 25%
Speak (Praxian) (0) 30%
Speak (Tradetalk) (0) 30%
Manipulation (+20%)

Knowledge (+15%)
Animal Lore (5) 30%
Battle (10) 35%
Cult Lore (Yelm) (0) 30%
Customs (Graslande) (0) 25%
First Aid (10) 50%
Herd (5) 55%
Manage Household (10) 55%
Read/Write (Muttersprache) (0) 25%
Survival (15) 40%

Magic (+15%)
Meditate (0) 20%
Sense Assassin (0) 25%
Spirit Combat (20) 50%
Worship (Yelm) (0) 50%
Perception (+15%)
Insight (Human) (20) 45%
Ranged (+20%)
Composite Bow (5) 95%

Melee (+20%)
2H Spear (15) 75%
Broadsword (10) 40%
Dagger (15) 45%
Shield (+20%)
Medium Shield (15) 75%
Small Shield (15) 50%
Stealth (+5%)
Move Quietly (10) 25%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (32) 42%
Drive (Chariot) (5) 15%
Jump (48) 58%
Ride (Horse) (5) 25%
Ride (Horse) (5) 100%
Swim (15) 25%
Communication (+20%)
Act (5) 25%
Art (5) 25%
Bargain (5) 25%
Charm (15) 35%
Dance (10) 30%
Disguise (5) 25%
Fast Talk (5) 25%
Intimidate (15) 60%
Intrigue (5) 35%
Orate (10) 60%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (Firespeech) (0) 40%
Speak (0) 25%
Speak (Praxian) (0) 30%
Speak (Pure Horse Tongue) (50) 70%
Speak (Tradetalk) (0) 30%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 30%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelm) (0) 30%
Customs (Heortling) (0) 0%
Customs (Graslande) (0) 25%
Customs (Grazeland Pony Breeders) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (10) 50%
Game (15) 30%
Herd (5) 55%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 55%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Muttersprache) (0) 25%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+15%)
Meditate (0) 20%
Prepare Corpse (10) 25%
Sense Assassin (0) 25%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelm) (0) 50%
Perception (+15%)
Insight (Species) (20) 35%
Insight (Human) (20) 45%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 95%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 25%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 75%
Battle Axe (10) 30%
Broadsword (10) 40%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (15) 75%
Small Shield (15) 50%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 40% 1D8+1+1D4 5
/12
Long Spear 75% 1D10+1+1D4 3
/10
Medium Shield 75% 1D4+1D4 6
/12
Pike 35% 2D6+1+1D4 3
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 95% 1D8+1 1 100m
Thrown Spear 30% 1D6+1+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 5 /5
16-18 L Arm 6 4 /4
13-15 R Arm 6 4 /4
12 Chest 6 6 /6
9-11 Abdomen 6 5 /5
5-8 L Leg 6 5 /5
1-4 R Leg 6 5 /5
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods