Dalfar Drenlonson

Fire/Sky Fertility Movement

Light Cavalry of Grazelands, Initiate of Yelm

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Created at 2021/03/30 by Seleuco


Description

Dalfar is Pure, Passionate, Generous and Reckless. He adores his halfsister Raveena. He is the illegitimate son of Drenlon Sharpsword, a sartarite noble. Her granfather was Farald Hardnose, also a Sartar warrior. Farald survived Grizzly Peak and witnessed the acclaim of Terasarin. He survived the fight in the Holy Country and the Boldhomme Campaign, but in 1603 was killed by members of the Taraling Clan. Drenlon helped Kallyr Starbrow´s scape and was made thane. He fought in the Heindriking campaign with the Lunar army and died with great glory. Dalfar grew up in the Grazelands, with the family of her mother. he survived the Great Winter thanks to his family. He fought with Great Glory in the Siege of Nochet. He was nearly killed in Sartar, when he was trying to capture a rebel for the Lunar Empire in company of her halfsister.


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Characteristics
Strength 14 70%
Constitution 13 65%
Size 15 75%
Dexterity 13 65%
Intelligence 14 70%
Power 11 55%
Charisma 17 85%
Attributes
Rune Points (Yelm) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Fire/Sky Fire/Sky 80%
Water Water 30%
Fertility Fertility 75%
Movement Movement 75%
Rune Spells
Cloud Clear Air Fire/Sky 1
Sunspear Fire/Sky 3
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Hate (Taralings) 60%
Honor 90%
Love (Family) 100%
Loyalty (Clan) 60%
Loyalty (Feathered Horse Queen) 60%
Loyalty (Sartar) 80%
Reputation 20%
Spirit Magic
Mobility 1
Shimmer 3
Slow 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horses) (5) 95%
Communication (+10%)
Sing (10) 70%
Speak (Firespeech) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 70%
Cult Lore (Yelm) (0) 20%
First Aid (10) 25%
Herd (5) 55%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Yelm) (0) 35%
Perception (+5%)
Listen (25) 40%
Scan (25) 50%
Ranged (+10%)
Axe, Throwing (10) 35%
Composite Bow (5) 80%

Melee (+10%)
Broadsword (10) 75%
Dagger (15) 35%
Lance (5) 80%
Shield (+10%)
Medium Shield (15) 35%
Small Shield (15) 90%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (24) 29%
Drive (Chariot) (5) 10%
Jump (36) 41%
Ride (Horses) (5) 95%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 70%
Speak (Firespeech) (0) 30%
Speak (Pure Horse Tongue) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 70%
Celestial Lore (5) 10%
Cult Lore (Yelm) (0) 20%
Customs (Grazeland Pony Breeders) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 55%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Yelm) (0) 35%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 35%
Composite Bow (5) 80%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 75%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 80%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 35%
Small Shield (15) 90%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 75% 1D8+1+1D4 5
/12
Lance 80% 1D10+1+1D4 3
/10
Small Shield 90% 1D3+1D4 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L