Sollar

Movement Harmony Fire/Sky

Bodyguard of Sun County (Prax), Initiate of Yelmalio

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Created at 2021/06/07 by Machiavelli_The_Sly


Description


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Characteristics
Strength 17 85%
Constitution 16 80%
Size 15 75%
Dexterity 17 85%
Intelligence 17 85%
Power 15 75%
Charisma 14 70%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 17
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 40%
Fire/Sky Fire/Sky 70%
Moon Moon 20%
Harmony Harmony 75%
Movement Movement 75%
Rune Spells
Catseye Fire/Sky Beast 1
Sunbright Fire/Sky 2
Movement
Ground 8
Passions & Reputation
Devotion (Yelmalio) 60%
Hate (Darkness Creatures) 60%
Honor 70%
Honor (Sun County) 60%
Love (Family) 60%
Loyalty (Patron) 60%
Loyalty (Sun County) 70%
Reputation 10%
Spirit Magic
Farsee 2
Heal 3
Ignite 1
Light 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Ride (Horse) (5) 30%
Ride (Horse) (5) 25%
Communication (+10%)
Bargain (5) 40%
Dance (10) 25%
Intimidate (15) 50%
Intrigue (5) 25%
Sing (10) 30%
Speak (Flamespeech) (0) 30%
Speak (New Praxian) (0) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+25%)

Knowledge (+10%)
Battle (10) 30%
Celestial Lore (5) 40%
Cult Lore (Yelmalio) (0) 25%
Customs (Sun County) (0) 35%
Evaluate (10) 45%
Farm (10) 50%
First Aid (10) 30%
Homeland Lore (Sun County) (30) 65%
Lore (Local) (0) 35%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 40%
Worship (Yelmalio) (0) 45%
Perception (+10%)
Insight (Species) (20) 55%
Listen (25) 50%
Scan (25) 75%
Ranged (+25%)
Self Bow (5) 60%

Melee (+25%)
1H Spear (5) 90%
2H Spear (15) 55%
Pike (15) 50%
Shortsword (10) 75%
Shield (+25%)
Large Shield (15) 80%
Medium Shield (15) 50%
Stealth (+15%)

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (5) 30%
Ride (Horse) (5) 25%
Swim (15) 30%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 40%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 50%
Intrigue (5) 25%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Flamespeech) (0) 30%
Speak (New Praxian) (0) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 30%
Bureacracy (0) 0%
Celestial Lore (5) 40%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelmalio) (0) 25%
Customs (Heortling) (0) 0%
Customs (Sun County) (0) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 45%
Farm (10) 50%
First Aid (10) 30%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Homeland Lore (Sun County) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 35%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelmalio) (0) 45%
Perception (+10%)
Insight (Species) (20) 55%
Listen (25) 50%
Scan (25) 75%
Search (25) 35%
Track (5) 15%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 35%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 60%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 90%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 55%
Battle Axe (10) 35%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 50%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 75%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 80%
Medium Shield (15) 50%
Small Shield (15) 40%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 90% 1D6+1+1D4 4
/10
Dagger 40% 1D4+2+1D4 6
/6
Large Shield 80% 1D6+1D4 5
/16
Shortsword 75% 1D6+1+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 60% 1D6+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Cultural Weapons
Linothorax, (3 pts protection)
Open Helmet (4 pts protection)
Cuirboilli greaves and vambraces (3 pts protection)
Good Clothing
100 L in coin