Yanarsee

Beast Death Moon

Priest of Grazelands, Initiate of Foundchild

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Author: Lego


Description

Yanarsee is Unselfish and Quick. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 11 55%
Constitution 12 60%
Size 14 70%
Dexterity 11 55%
Intelligence 11 55%
Power 17 85%
Charisma 13 65%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Earth Earth 40%
Fire/Sky Fire/Sky 10%
Moon Moon 80%
Beast Beast 85%
Death Death 85%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Feathered Horse Queen) 60%
Reputation 23%
Spirit Magic
Disruption 1
Mobility 1
Slow 1
Speedart 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Jump (33) 48%
Ride (Horse) (5) 45%
Communication (+10%)
Act (5) 25%
Dance (10) 30%
Orate (10) 30%
Sing (10) 85%
Speak (Tradetalk) (0) 20%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Foundchild) (0) 20%
Herd (5) 70%
Manage Household (10) 25%
Peaceful Cut (10) 35%

Magic (+10%)
Meditate (0) 85%
Spirit Combat (20) 55%
Worship (Foundchild) (0) 30%
Worship (Orlanth) (0) 40%
Perception (+5%)
Track (5) 25%
Ranged (+5%)
Composite Bow (5) 25%

Melee (+5%)
2H Spear (15) 35%
Broadsword (10) 50%
Dagger (15) 30%
Pike (15) 30%
Shield (+5%)
Medium Shield (15) 30%
Small Shield (15) 35%
Stealth (-10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (22) 27%
Drive (Chariot) (5) 10%
Jump (33) 48%
Ride (Horse) (5) 45%
Swim (15) 20%
Communication (+10%)
Act (5) 25%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 30%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 30%
Sing (10) 85%
Speak (Heortling) (0) 0%
Speak (Pure Horse Tongue) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Foundchild) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Grazeland Pony Breeders) (25) 30%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 70%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 35%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 85%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Foundchild) (0) 30%
Worship (Orlanth) (0) 40%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 25%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 25%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 35%
Battle Axe (10) 15%
Broadsword (10) 50%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 30%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 30%
Small Shield (15) 35%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Long Spear 35% 1D10+1+1D4 5
/10
Small Shield 35% 1D3+1D4 8
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 5 /5
16-18 L Arm 6 4 /4
13-15 R Arm 6 4 /4
12 Chest 6 6 /6
9-11 Abdomen 6 5 /5
5-8 L Leg 6 5 /5
1-4 R Leg 6 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods