Berendath

Illusion Earth

Light Infantry of Durulz (Ducks), Initiate of High King Elf

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Created at 2021/12/09 by Ian Whitchurch


Description

Berendath is Dreamy and Dependent. He is a Common adventurer. (He/Him)


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Characteristics
Strength 12 60%
Constitution 16 80%
Size 9 45%
Dexterity 16 80%
Intelligence 11 55%
Power 14 70%
Charisma 6 30%
Attributes
Rune Points (High King Elf) 1
Damage Bonus 0
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 20%
Earth Earth 60%
Illusion Illusion 75%
Rune Spells
Arrow Trance Plant 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Aldrya) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Befuddle 2
Second Sight 3
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Climb (40) 55%
Swim (80) 95%
Communication (-5%)
Dance (10) 10%
Sing (10) 40%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 40%
Cult Lore (High King Elf) (0) 15%
Farm (10) 30%
First Aid (10) 25%
Herd (5) 15%
Plant Lore (5) 25%
Survival (15) 25%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (High King Elf) (0) 25%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (+5%)
Composite Bow (5) 20%
Elf Bow (5) 55%
Javelin (10) 25%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 65%
Dagger (15) 40%
Greatsword (5) 35%
Shortsword (10) 40%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 70%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%

Agility (+5%)
Boat (25) 35%
Climb (40) 55%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 53%
Ride (Horse) (0) 0%
Swim (80) 95%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 10%
Disguise (5) 0%
Fast Talk (25) 20%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 40%
Speak (Heortling) (0) 0%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (High King Elf) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 25%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 25%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (High King Elf) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 55%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 65%
Dagger (15) 40%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 35%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 40%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 70%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 65% 1D8+1 5
/12
Medium Shield 70% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 55% 1D8+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 3 5 /5
12 Chest 3 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L