Arella Garasdottir

Moon Death Truth

Light Infantry of Lunar Tarsh, Rune Lord of Seven Mothers

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Created at 2022/08/17 by Francesco Onnis


Description

Arella Garasdottir is Chivalrous and Senile. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 14 70%
Constitution 16 80%
Size 15 75%
Dexterity 9 45%
Intelligence 17 85%
Power 17 85%
Charisma 17 85%
Attributes
Rune Points (Seven Mothers) 8
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Earth Earth 60%
Fire/Sky Fire/Sky 70%
Moon Moon 100%
Death Death 95%
Truth Truth 95%
Rune Spells
Dismiss Air Elemental Air 1
Dismiss Darkness Elemental Darkness 1
Dismiss Fire Elemental Fire/Sky 1
Dismiss Water Elemental Water 1
Madness Moon 2
Reflection Illusion Moon 1
Regrow Limb Fertility Movement Moon 2
Summon Fire Elemental Fire/Sky 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Reputation 26%
Spirit Magic
Detect Spirit 1
Extinguish 15
Magic Point Enchantment 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horse) (5) 50%
Communication (+20%)
Dance (10) 35%
Intrigue (5) 30%
Sing (10) 50%
Speak (New Pelorian) (50) 90%
Speak (Tarshite) (0) 40%
Speak (Tradetalk) (0) 30%
Manipulation (+15%)

Knowledge (+15%)
Battle (10) 95%
Celestial Lore (5) 25%
Cult Lore (Seven Mothers) (0) 50%
Farm (10) 75%
First Aid (10) 65%
Homeland Lore (Local) (30) 70%
Read/Write (New Pelorian) (0) 30%
Survival (15) 50%

Magic (+15%)
Meditate (0) 20%
Spirit Combat (20) 90%
Understand Herd Beast (0) 40%
Worship (Seven Mothers) (0) 60%
Perception (+15%)
Insight (Species) (20) 45%
Listen (25) 90%
Scan (25) 90%
Search (25) 50%
Ranged (+15%)
Composite Bow (5) 30%
Crossbows (25) 65%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 35%
2H Axe (5) 70%
Dagger (15) 105%
Fist (25) 50%
Grapple (25) 65%
Kopis (10) 100%
Shield (+15%)
Large Shield (15) 110%
Medium Shield (15) 50%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 20%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (18) 23%
Drive (Chariot) (5) 10%
Jump (27) 32%
Ride (Horse) (5) 50%
Swim (15) 20%
Communication (+20%)
Act (5) 25%
Art (5) 25%
Bargain (5) 25%
Charm (15) 35%
Dance (10) 35%
Disguise (5) 25%
Fast Talk (5) 25%
Intimidate (15) 35%
Intrigue (5) 30%
Orate (10) 30%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 90%
Speak (Tarshite) (0) 40%
Speak (Tradetalk) (0) 30%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 95%
Bureacracy (0) 0%
Celestial Lore (5) 25%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 50%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 75%
First Aid (10) 65%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 70%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (New Pelorian) (0) 30%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 50%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+15%)
Meditate (0) 20%
Prepare Corpse (10) 25%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 90%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 40%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 60%
Perception (+15%)
Insight (Species) (20) 45%
Listen (25) 90%
Scan (25) 90%
Search (25) 50%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 65%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 35%
2H Axe (5) 70%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 105%
Fist (25) 50%
Grapple (25) 65%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 100%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 110%
Medium Shield (15) 50%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 105% 1D4+2+1D4 8
/6
Large Shield 110% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 65% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 6 /6
16-18 L Arm 7 5 /5
13-15 R Arm 7 5 /5
12 Chest 7 7 /7
9-11 Abdomen 7 6 /6
5-8 L Leg 7 6 /6
1-4 R Leg 7 6 /6
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L