Mernvale Sweet

Moon Death Beast

Priest of Lunar Tarsh, Rune Lord of Seven Mothers

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Created at 2022/10/24 by Francesco Onnis


Description

Mernvale Sweet is Bossy and Worried. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 13 65%
Constitution 13 65%
Size 14 70%
Dexterity 12 60%
Intelligence 16 80%
Power 17 85%
Charisma 15 75%
Attributes
Rune Points (Seven Mothers) 8
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Earth Earth 60%
Moon Moon 100%
Beast Beast 95%
Death Death 95%
Rune Spells
Dismiss Earth Elemental Earth 1
Dismiss Fire Elemental Fire/Sky 1
Dismiss Moon Elemental Moon 1
Mindblast Moon 2
Reflection Illusion Moon 1
Regrow Limb Fertility Movement Moon 2
Summon Fire Elemental Fire/Sky 1
Summon Moon Elemental Moon 1
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaker Temple) 60%
Reputation 27%
Spirit Magic
Countermagic 2
Multimissile 8
Shimmer 5
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 85%
Jump (36) 81%
Communication (+10%)
Dance (10) 60%
Intrigue (5) 45%
Orate (10) 40%
Sing (10) 100%
Speak (New Pelorian) (50) 80%
Speak (Tarshite) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Craft (Arms) (10) 60%

Knowledge (+10%)
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 50%
Cult Lore (Seven Mothers) (0) 100%
Customs (Lunar Provincial) (25) 75%
Farm (10) 85%
Homeland Lore (Local) (30) 65%
Manage Household (10) 30%
Read/Write (New Pelorian) (0) 25%
Read/Write (Old Tarsh) (0) 20%

Magic (+10%)
Meditate (0) 25%
Spirit Combat (20) 85%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Listen (25) 85%
Scan (25) 60%
Ranged (+10%)
Crossbows (25) 45%
Javelin (10) 40%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 30%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 60%
Kopis (10) 40%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 85%
Dodge (24) 29%
Drive (Chariot) (5) 10%
Jump (36) 81%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 60%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 45%
Orate (10) 40%
Sing (10) 100%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 80%
Speak (Tarshite) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 60%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 50%
Cult Lore (Seven Mothers) (0) 100%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 75%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 85%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 25%
Read/Write (Old Tarsh) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 25%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 85%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 85%
Scan (25) 60%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 45%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 40%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 30%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 60%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 40%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 25%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 35% 1D4+2+1D4 9
/6
Large Shield 40% 1D6+1D4 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 45% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 5 /5
16-18 L Arm 8 4 /4
13-15 R Arm 8 4 /4
12 Chest 8 6 /6
9-11 Abdomen 8 5 /5
5-8 L Leg 8 5 /5
1-4 R Leg 8 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods