Yeressa Pure Crimson bat Driver High priest

Moon Death Harmony

Heavy Infantry of Lunar Tarsh, Rune Lord of Crimson Bat

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Created at 2022/10/24 by Francesco Onnis


Description

Yeressa Pure is Regretful and Shrewd. She is a Epic adventurer. (She/Her) she have 3 more rune spell: Bat Wings 1 point 15 minutes, touch, reusable, non-stackable, This spell works only on Initiates and Rune Masters of the cult of the Crimson Bat. It causes a pair of large bat wings to grow out of the back of its subject. These crimson wings enable their possessor to fly at a movement rate of 12 for the duration of the spell. The wings are, for all purposes, part of their possessor’s body. They have 3 point armor skin, and they take the same number of hit points as their possessor’s arms. Use the Wind Children hit location table. Although physical damage does disable the wings, any damage they sustain does not come off the character’s total hit points. Fangs 1 point 15 minutes, touch, reusable, non-stackable This spell works only on Initiates and Rune Masters of the Crimson Bat. It causes the growth of huge red fangs from the mouth of its subject. Attacking with these fangs, the user has a base chance of 50% (p1 us any attack bonus) to hit, and does base damage of 2D6 (plus any damage bonus). Furthermore, the fangs secrete an acid of potency equalling their user’s CON, but to which the user is immune while the spell lasts. Power Drain 2 point 15 minutes, touch, reusable, non-stackable With this spell the caster has the same ability to drain Power as does a vampire. His touch will reach through an opponent’s armor, attacking him POW vs. POW in the same fashion as a ghost. Unlike a vampire, the priest can not keep the Power; it flows through him directly to the Crimson Bat. Glow Spot 3 point 15 minutes, 20m, reusable, non-stackable, This spell causes the subject to act as a Glowspot with a radius of 20 meters. Inside that area all Lunar magic functions as it does on the day of the full moon. For this effect to work on targeted spells, both the caster and target must be within the


Text Notes (0)
Characteristics
Strength 13 65%
Constitution 12 60%
Size 14 70%
Dexterity 16 80%
Intelligence 18 90%
Power 42 210%
Charisma 16 80%
Attributes
Rune Points (Crimson Bat) 18
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 21
Healing Rate 2
Magic Points 42
Spirit Damage 3D6+4
SIZ Strike Rank 2
Runes
Darkness Darkness 60%
Moon Moon 100%
Death Death 95%
Harmony Harmony 95%
Rune Spells
Absorption Earth Darkness 1
Chaos Gift Moon Chaos 2
Discorporation Magic 1
Dismiss Darkness Elemental Darkness 1
Dismiss Earth Elemental Earth 1
Dismiss Magic Magic 1
Mindblast Moon 2
MultiSpell Magic 1
Shield Magic 1
Warding Magic 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Unit) 60%
Reputation 31%
Spirit Magic
Befuddle 2
Detect Life 1
Disruption 1
Shimmer 6
Visibility 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+40%)
Climb (40) 105%
Dodge (28) 78%
Jump (42) 122%
Communication (+45%)
Dance (10) 60%
Fast Talk (5) 60%
Intrigue (5) 55%
Sing (10) 65%
Speak (New Pelorian) (50) 105%
Speak (Tarshite) (0) 65%
Speak (Tradetalk) (0) 55%
Manipulation (+50%)

Knowledge (+45%)
Battle (10) 125%
Celestial Lore (5) 55%
Cult Lore (Crimson Bat) (0) 80%
Cult Lore (Orlanth) (0) 70%
Farm (10) 80%
First Aid (10) 80%
Herd (5) 90%
Homeland Lore (Local) (30) 100%

Magic (+40%)
Meditate (0) 60%
Spirit Combat (20) 100%
Worship (Crimson Bat) (0) 60%
Perception (+45%)
Listen (25) 120%
Scan (25) 105%
Search (25) 80%
Ranged (+50%)
Composite Bow (5) 65%
Crossbows (25) 85%
Javelin (10) 95%

Melee (+50%)
1H Spear (5) 125%
2H Axe (5) 65%
Battle Axe (10) 100%
Dagger (15) 85%
Fist (25) 115%
Grapple (25) 100%
Kopis (10) 105%
Shield (+50%)
Large Shield (15) 80%
Medium Shield (15) 140%
Stealth (-25%)

Agility (+40%)
Boat (5) 45%
Climb (40) 105%
Dodge (28) 78%
Drive (Chariot) (5) 45%
Jump (42) 122%
Ride (Horse) (5) 45%
Swim (15) 55%
Communication (+45%)
Act (5) 50%
Art (5) 50%
Bargain (5) 50%
Charm (15) 60%
Dance (10) 60%
Disguise (5) 50%
Fast Talk (5) 60%
Intimidate (15) 60%
Intrigue (5) 55%
Orate (10) 55%
Sing (10) 65%
Speak (New Pelorian) (50) 105%
Speak (Tarshite) (0) 65%
Speak (Tradetalk) (0) 55%
Manipulation (+50%)
Conceal (5) 55%
Craft (Arms) (10) 60%
Devise (5) 55%
Play Instrument (5) 55%
Sleight (10) 60%

Knowledge (+45%)
Animal Lore (5) 50%
Battle (10) 125%
Celestial Lore (5) 55%
Cult Lore (Crimson Bat) (0) 80%
Cult Lore (Orlanth) (0) 70%
Customs (Lunar Provincial) (25) 70%
Elder Race Lore (Elves) (5) 50%
Evaluate (10) 55%
Farm (10) 80%
First Aid (10) 80%
Game (15) 60%
Herd (5) 90%
Homeland Lore (Local) (30) 100%
Manage Household (10) 55%
Mineral Lore (5) 50%
Peaceful Cut (10) 55%
Plant Lore (5) 50%
Survival (15) 60%
Treat Disease (5) 50%
Treat Poison (5) 50%

Magic (+40%)
Meditate (0) 60%
Prepare Corpse (10) 50%
Spirit Combat (20) 100%
Worship (Crimson Bat) (0) 60%
Perception (+45%)
Insight (Species) (20) 65%
Listen (25) 120%
Scan (25) 105%
Search (25) 80%
Track (5) 50%
Ranged (+50%)
Arbalest (10) 60%
Axe, Throwing (10) 60%
Composite Bow (5) 65%
Crossbows (25) 85%
Dagger, Throwing (5) 55%
Elf Bow (5) 55%
Javelin (10) 95%
Pole Lasso (5) 55%
Rock (15) 65%
Self Bow (5) 55%
Sling (5) 55%
Staff Sling (10) 60%
Throwing Dagger (10) 60%
Thrown Axe (10) 60%

Melee (+50%)
1H Axe (10) 60%
1H Hammer (10) 60%
1H Mace (15) 65%
1H Spear (5) 125%
2H Axe (5) 65%
2H Hammer (5) 55%
2H Mace (10) 60%
2H Spear (15) 65%
Battle Axe (10) 100%
Broadsword (10) 60%
Dagger (15) 85%
Fist (25) 115%
Grapple (25) 100%
Greatsword (5) 55%
Kick (15) 65%
Kopis (10) 105%
Lance (5) 55%
Pike (15) 65%
Quarterstaff (15) 65%
Rapier (5) 55%
Shortsword (10) 60%
Whip (5) 55%
Shield (+50%)
Large Shield (15) 80%
Medium Shield (15) 140%
Small Shield (15) 65%
Stealth (-25%)
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 125% 1D6+1+1D4 5
/10
Medium Shield 140% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 95% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 29 7 /7
16-18 L Arm 29 6 /6
13-15 R Arm 29 6 /6
12 Chest 29 8 /8
9-11 Abdomen 29 7 /7
5-8 L Leg 29 7 /7
1-4 R Leg 29 7 /7
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L