Arrena thers

Air Death Movement

Priest of Durulz (Ducks), Initiate of Orlanth Adventurous

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Created at 2022/12/21 by vmch


Description

Arrena thers is Paces and Disillusioned. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 6 30%
Dexterity 10 50%
Intelligence 12 60%
Power 18 90%
Charisma 13 65%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus 0
DEX Strike Rank 3
Hit Points 13
Healing Rate 3
Magic Points 18
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 90%
Fire/Sky Fire/Sky 40%
Moon Moon 60%
Death Death 85%
Movement Movement 85%
Rune Spells
Mist Cloud Air 1
Summons of Evil 3
Wind Warp 1
Movement
Ground 5
Water 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 23%
Spirit Magic
Detect Enemies 1
Mobility 1
Protection 8
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 45%
Swim (80) 110%
Communication (+10%)
Dance (10) 35%
Orate (10) 70%
Sing (10) 95%
Speak (Stormspeech) (0) 50%
Manipulation (+5%)

Knowledge (+5%)
Farm (10) 35%
Herd (5) 20%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 40%
Read/Write (Old Tarsh) (0) 15%

Magic (+10%)
Meditate (0) 25%
Sense Assassin (0) 20%
Spirit Combat (20) 55%
Perception (+5%)
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 25%
Staff Sling (10) 40%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (+0%)

Agility (+5%)
Boat (25) 45%
Climb (40) 45%
Dodge (20) 25%
Drive (Chariot) (5) 10%
Jump (30) 35%
Ride (Horse) (0) 0%
Swim (80) 110%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 35%
Disguise (5) 15%
Fast Talk (25) 35%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 70%
Sing (10) 95%
Speak (Heortling) (50) 60%
Speak (Stormspeech) (0) 50%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 40%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 15%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 25%
Prepare Corpse (10) 20%
Sense Assassin (0) 20%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 40%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 30% 1D4+2 10
/6
Medium Shield 35% 1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 5 /5
16-18 L Arm 6 4 /4
13-15 R Arm 6 4 /4
12 Chest 6 6 /6
9-11 Abdomen 6 5 /5
5-8 L Leg 6 5 /5
1-4 R Leg 6 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods