Nergal

Air Disorder Movement

Bodyguard of Sun County (Prax), Initiate of Orlanth Adventurous

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Created at 2023/01/01 by noschva katava


Description


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Characteristics
Strength 19 95%
Constitution 14 70%
Size 11 55%
Dexterity 13 65%
Intelligence 14 70%
Power 13 65%
Charisma 13 65%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 85%
Earth Earth 40%
Fire/Sky Fire/Sky 30%
Water Water 25%
Disorder Disorder 75%
Movement Movement 75%
Rune Spells
Dark Walk Darkness Movement 1
Earth Shield Earth Air 3
Lightning Air 1
Mist Cloud Air 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Fear 60%
Hate 60%
Hate (Darkness Creatures) 60%
Honor 70%
Love 60%
Loyalty 60%
Loyalty (Patron) 60%
Loyalty (Sun County) 60%
Reputation 10%
Spirit Magic
Bladesharp 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 25%
Ride (Horse) (5) 30%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 70%
Intrigue (5) 20%
Orate (10) 60%
Sing (10) 25%
Speak (New Praxian) (0) 65%
Speak (Stormspeech) (0) 40%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 25%
Cult Lore (Orlanth) (0) 20%
Customs (Sun County) (0) 30%
Farm (10) 45%
First Aid (10) 35%
Homeland Lore (Sun County) (30) 60%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 25%
Perception (+5%)
Insight (Species) (20) 50%
Listen (25) 45%
Scan (25) 70%
Ranged (+15%)
Javelin (10) 65%

Melee (+15%)
1H Spear (5) 35%
Broadsword (10) 85%
Pike (15) 40%
Shortsword (10) 35%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 80%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (5) 25%
Ride (Horse) (5) 30%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 70%
Intrigue (5) 20%
Orate (10) 60%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (New Praxian) (0) 65%
Speak (Stormspeech) (0) 40%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 25%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 20%
Customs (Heortling) (0) 0%
Customs (Sun County) (0) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 35%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Homeland Lore (Sun County) (30) 60%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 25%
Perception (+5%)
Insight (Species) (20) 50%
Listen (25) 45%
Scan (25) 70%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 65%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 35%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 85%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 40%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 35%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 80%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 85% 1D8+1+1D4 6
/12
Shortsword 35% 1D6+1+1D4 7
/12
Small Shield 80% 1D3+1D4 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 65% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Cultural Weapons
Linothorax, (3 pts protection)
Open Helmet (4 pts protection)
Cuirboilli greaves and vambraces (3 pts protection)
Good Clothing
100 L in coin