Dancer

Man Movement Water

Assistant Shaman of Yellow Elf, Initiate of Engizi

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Created at 2023/01/08 by TabbyKat


Description

Dancer is Defective and Sweet. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 9 45%
Constitution 11 55%
Size 9 45%
Dexterity 16 80%
Intelligence 15 75%
Power 9 45%
Charisma 11 55%
Attributes
Rune Points (Engizi) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 11
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 40%
Earth Earth 60%
Water Water 80%
Man Man 85%
Movement Movement 85%
Plant Plant 10%
Rune Spells
Fireshield Water 2
Strongnet Water 2
Summon Cult Spirit 1
Movement
Ground 8
Passions & Reputation
Devotion (Engizi) 60%
Hate (Mostali) 60%
Hate (Uz) 60%
Loyalty (Forest) 60%
Loyalty (Shaman) 60%
Reputation 13%
Spirit Magic
Coordination 1
Extinguish 1
Mobility 1
Rivereyes 1
Shimmer 7
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 30%
Climb (70) 100%
Dodge (32) 47%
Jump (48) 78%
Swim (15) 30%
Communication (+0%)
Sing (25) 35%
Speak (Boatspeech) (0) 35%
Speak (Spiritspeech) (0) 20%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Engizi) (0) 35%
First Aid (25) 55%
Lore (Animal) (0) 20%
Lore (Plant) (0) 25%
Plant Lore (50) 80%

Magic (+0%)
Meditate (0) 25%
Spirit Combat (50) 105%
Spirit Dance (0) 10%
Spirit Lore (0) 20%
Spirit Travel (0) 20%
Worship (Engizi) (0) 20%
Perception (+5%)
Elfsense (35) 50%
Listen (45) 60%
Ranged (+10%)
Elf Bow (30) 50%

Melee (+10%)
Shield (+10%)
Stealth (+10%)

Agility (+5%)
Boat (5) 30%
Climb (70) 100%
Dodge (32) 47%
Drive (Chariot) (5) 10%
Jump (48) 78%
Ride (Horse) (5) 10%
Swim (15) 30%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (25) 35%
Speak (Boatspeech) (0) 35%
Speak (Heortling) (0) 0%
Speak (Spiritspeech) (0) 20%
Manipulation (+10%)
Conceal (20) 30%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Engizi) (0) 35%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (25) 55%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Animal) (0) 20%
Lore (Elf) (25) 30%
Lore (Local) (0) 0%
Lore (Plant) (0) 25%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (50) 80%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 105%
Spirit Dance (0) 10%
Spirit Lore (0) 20%
Spirit Travel (0) 20%
Understand Herd Beast (0) 0%
Worship (Elf Deity) (30) 30%
Worship (Engizi) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Elfsense (35) 50%
Insight (Species) (20) 25%
Listen (45) 60%
Scan (25) 30%
Search (25) 30%
Track (25) 30%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (30) 50%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (20) 30%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (25) 35%
Stealth (+10%)
Hide (25) 35%
Move Quietly (25) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 35% 1D3 7
/0
Small Shield 35% 1D3 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 50% 1D8+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons