Esryr Hard

Disorder Movement Air

Light Infantry of Centaur, Initiate of Orlanth Thunderous

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Created at 2023/04/18 by Dunkirk


Description

Esryr Hard is Embraces Change and Brutish. They is a Common adventurer. (They/Them)


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Characteristics
Strength 16 80%
Constitution 10 50%
Size 26 130%
Dexterity 11 55%
Intelligence 16 80%
Power 13 65%
Charisma 12 60%
Attributes
Rune Points (Orlanth Thunderous) 1
Damage Bonus +2D6
DEX Strike Rank 3
Hit Points 15
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 0
Runes
Air Air 60%
Darkness Darkness 20%
Moon Moon 40%
Disorder Disorder 75%
Movement Movement 75%
Rune Spells
Increase/Decrease Wind 1
Movement
Ground 12
Passions & Reputation
Hate (Chaos) 60%
Loyalty (Leader) 60%
Reputation 10%
Spirit Magic
Bladesharp 4
Mobility 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-15%)
Communication (+0%)
Dance (10) 20%
Orate (10) 45%
Sing (25) 35%
Speak (Stormspeech) (0) 20%
Manipulation (+5%)
Play Instrument (40) 55%

Knowledge (+5%)
Alchemy (0) 15%
Battle (10) 55%
First Aid (25) 45%
Survival (15) 30%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (40) 65%
Worship (Orlanth) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+5%)

Melee (+5%)
Broadsword (25) 65%
Hoof (25) 55%
Shield (+5%)
Large Shield (15) 45%
Stealth (-15%)
Hide (10) 5%
Move Quietly (10) 5%

Agility (-15%)
Boat (5) -10%
Climb (40) 25%
Dodge (22) 7%
Drive (Chariot) (5) -10%
Jump (33) 18%
Ride (Horse) (5) -10%
Swim (25) 10%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 20%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 45%
Sing (25) 35%
Speak (Beastspeech) (50) 50%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 20%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (40) 55%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 15%
Animal Lore (15) 20%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Customs (Beast Men) (25) 30%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (25) 45%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Centaur) (25) 30%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (15) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (40) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (30) 35%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (25) 65%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Hoof (25) 55%
Kick (15) 20%
Kopis (10) 15%
Lance (25) 30%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 45%
Medium Shield (25) 30%
Small Shield (15) 20%
Stealth (-15%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Hoof 55% +2D6 3
/0
Large Shield 45% 1D6+2D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 35% 1D8+1 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
17-18 L Arm 3 4 /4
15-16 R Arm 3 4 /4
13-14 Chest 3 6 /6
11-12 L Foreleg 3 4 /4
9-10 R Foreleg 3 4 /4
7-8 Forequarters 3 6 /6
5-6 Hindquarters 3 6 /6
3-4 L Hind Leg 3 4 /4
1-2 R Hind Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L