Quackbull

Air Death Beast

Heavy Infantry of Durulz (Ducks), Initiate of Storm Bull

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Created at 2023/08/22 by Pablo Martinez


Description


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Characteristics
Strength 13 65%
Constitution 17 85%
Size 7 35%
Dexterity 15 75%
Intelligence 13 65%
Power 13 65%
Charisma 13 65%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Beast Beast 85%
Death Death 85%
Rune Spells
Berserker Death Beast 2
Impede Chaos Air Death Beast 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Storm Bull) 60%
Hate (Caos) 60%
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Tribu) 60%
Reputation 25%
Spirit Magic
Demoralize 0
Protection 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 55%
Sing (10) 35%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Storm Bull) (0) 40%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%

Magic (+5%)
Meditate (0) 20%
Sense Chaos (0) 50%
Spirit Combat (20) 50%
Worship (Storm Bull) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (25) 50%
Ranged (+10%)
Dagger, Throwing (5) 30%
Javelin (10) 80%
Sling (5) 35%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 95%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 90%
Stealth (+15%)

Agility (+5%)
Boat (25) 35%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (0) 0%
Swim (80) 85%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (25) 30%
Intimidate (15) 55%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 40%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 50%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 30%
Elf Bow (5) 15%
Javelin (10) 80%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 35%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 95%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 90%
Small Shield (15) 25%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 95% 1D8+2 7
/8
Medium Shield 90% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 80% 1D10 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L