Trangin Analing

Harmony Movement Water

Priest of Durulz (Ducks), Initiate of Issaries

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Author: KevinRune


Description

Tragin is a strange Duck, he thinks he is a great trader. Worshiping Issares and talking with a lisp. People find him comical all the while he is actually very skilled. Taking advantage of peoples view of Durulz. He is actually a skilled fighter. Being from a rich Issaries family, he is well connected in Boldholm.


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Characteristics
Strength 11 55%
Constitution 15 75%
Size 8 40%
Dexterity 22 110%
Intelligence 17 85%
Power 18 90%
Charisma 13 65%
Attributes
Rune Points (Issaries) 3
Damage Bonus 0
DEX Strike Rank 0
Hit Points 15
Healing Rate 3
Magic Points 18
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 30%
Earth Earth 40%
Fire/Sky Fire/Sky 40%
Water Water 80%
Harmony Harmony 90%
Movement Movement 90%
Rune Spells
Create Market Harmony 3
Lock Harmony Movement 1
Spell Trading Harmony 2
Movement
Ground 5
Water 8
Ground 5
Water 8
Ground 5
Water 8
Passions & Reputation
Devotion (Issaries) 80%
Devotion (Sartar) 60%
Fear (Lunar) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Detect Enemies 0
Disruption 0
Heal 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+20%)
Boat (25) 50%
Dodge (44) 99%
Communication (+15%)
Bargain (5) 65%
Dance (10) 40%
Orate (10) 70%
Sing (10) 75%
Speak (Tradetalk) (0) 70%
Manipulation (+30%)

Knowledge (+15%)
Cult Lore (Issaries) (0) 70%
Evaluate (10) 75%
Farm (10) 45%
Herd (5) 30%
Lore (Elder Races) (0) 50%
Manage Household (10) 35%
Read/Write (Hoertling) (0) 65%

Magic (+10%)
Meditate (0) 50%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 20%
Worship (Issaries) (0) 60%
Perception (+15%)
Ranged (+30%)
Javelin (10) 50%

Melee (+30%)
1H Spear (5) 70%
Battle Axe (10) 50%
Broadsword (10) 55%
Dagger (15) 55%
Rapier (5) 95%
Shield (+30%)
Large Shield (15) 55%
Medium Shield (15) 60%
Stealth (+25%)

Agility (+20%)
Boat (25) 50%
Climb (40) 60%
Dodge (44) 99%
Drive (Chariot) (5) 25%
Jump (66) 86%
Swim (80) 100%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 65%
Charm (15) 30%
Dance (10) 40%
Disguise (5) 20%
Fast Talk (25) 40%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 70%
Sing (10) 75%
Speak (Tradetalk) (0) 70%
Manipulation (+30%)
Conceal (5) 35%
Craft (Arms) (10) 40%
Devise (5) 35%
Play Instrument (5) 35%
Sleight (10) 40%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 25%
Celestial Lore (5) 20%
Cult Lore (Issaries) (0) 70%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 75%
Farm (10) 45%
First Aid (10) 25%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 45%
Lore (Elder Races) (0) 50%
Manage Household (10) 35%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Hoertling) (0) 65%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 50%
Prepare Corpse (10) 20%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 20%
Worship (Issaries) (0) 60%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+30%)
Arbalest (10) 40%
Axe, Throwing (10) 40%
Composite Bow (5) 35%
Crossbows (25) 55%
Dagger, Throwing (5) 35%
Elf Bow (5) 35%
Javelin (10) 50%
Pole Lasso (5) 35%
Rock (15) 45%
Self Bow (5) 35%
Sling (5) 35%
Staff Sling (10) 40%
Throwing Dagger (10) 40%
Thrown Axe (10) 40%

Melee (+30%)
1H Axe (10) 40%
1H Hammer (10) 40%
1H Mace (15) 45%
1H Spear (5) 70%
2H Axe (5) 35%
2H Hammer (5) 35%
2H Mace (10) 40%
2H Spear (15) 45%
Battle Axe (10) 50%
Broadsword (10) 55%
Dagger (15) 55%
Fist (25) 55%
Grapple (25) 55%
Kick (15) 45%
Kopis (10) 40%
Lance (5) 35%
Pike (15) 45%
Quarterstaff (15) 45%
Rapier (5) 95%
Shortsword (10) 40%
Shield (+30%)
Large Shield (15) 55%
Medium Shield (15) 60%
Small Shield (15) 45%
Stealth (+25%)
Hide (10) 35%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 70% 1D6+1 4
/10
Broadsword 55% 1D8+1 4
/12
Medium Shield 60% 1D4 5
/12
Rapier 95% 1D6+1 5
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Dagger 40% 1D4 0 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods