Enjosarley-Keeper

Death Movement Air

Light Infantry of Durulz (Ducks), Initiate of Humakt

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Created at 2020/09/25 by James Friel


Description

Enjosarley-Keeper is Macho and Affectionate. He is a Common adventurer. (He/Him)


Text Notes (0)
Characteristics
Strength 12 60%
Constitution 17 85%
Size 6 30%
Dexterity 17 85%
Intelligence 14 70%
Power 7 35%
Charisma 8 40%
Attributes
Rune Points (Humakt) 1
Damage Bonus 0
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 7
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 70%
Fire/Sky Fire/Sky 20%
Death Death 75%
Movement Movement 75%
Rune Spells
True Weapon Death 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Humakt) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 10%
Spirit Magic
Demoralize 2
Disruption 1
Heal 1
Repair 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Jump (51) 71%
Swim (80) 100%
Communication (-5%)
Dance (10) 10%
Intimidate (15) 25%
Sing (10) 15%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Humakt) (0) 40%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%
Survival (15) 30%

Magic (-5%)
Meditate (0) 15%
Spirit Combat (20) 30%
Worship (Humakt) (0) 15%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 65%

Melee (+15%)
1H Spear (5) 65%
Battle Axe (10) 35%
Broadsword (10) 75%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 80%
Stealth (+20%)
Hide (10) 40%
Move Quietly (10) 40%

Agility (+10%)
Boat (25) 40%
Climb (40) 50%
Dodge (34) 44%
Drive (Chariot) (5) 15%
Jump (51) 71%
Ride (Horse) (0) 0%
Swim (80) 100%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 10%
Disguise (5) 0%
Fast Talk (25) 20%
Intimidate (15) 25%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 15%
Speak (Heortling) (50) 45%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 40%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (-5%)
Meditate (0) 15%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Humakt) (0) 15%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 65%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 65%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 75%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 80%
Small Shield (15) 30%
Stealth (+20%)
Hide (10) 40%
Move Quietly (10) 40%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 75% 1D8+1 6
/12
Medium Shield 80% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 65% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 3 5 /5
12 Chest 3 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L