Yanyr

Death Truth Air

Priest of Lunar Tarsh, Rune Lord of Storm Bull

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Author: Ville Koivumäki


Description

Yanyr is Ornery and Tough. They is a Epic adventurer. (They/Them)


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Characteristics
Strength 15 75%
Constitution 15 75%
Size 14 70%
Dexterity 15 75%
Intelligence 18 90%
Power 14 70%
Charisma 17 85%
Attributes
Rune Points (Storm Bull) 8
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Darkness Darkness 60%
Moon Moon 10%
Death Death 95%
Truth Truth 95%
Rune Spells
Berserker Death Beast 2
Dismiss Air Elemental Air 1
Face Chaos Air Beast 1
Impede Chaos Air Death Beast 1
Summon Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Reputation 29%
Spirit Magic
Dispel Magic 2
Heal 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 85%
Dodge (30) 45%
Communication (+15%)
Dance (10) 40%
Disguise (5) 60%
Intimidate (15) 65%
Intrigue (5) 25%
Orate (10) 45%
Sing (10) 105%
Speak (Tarshite) (0) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+10%)
Bureacracy (0) 50%
Celestial Lore (5) 20%
Cult Lore (Storm Bull) (0) 40%
Farm (10) 85%
Homeland Lore (Local) (30) 65%
Manage Household (10) 30%

Magic (+10%)
Meditate (0) 85%
Sense Chaos (0) 30%
Spirit Combat (20) 85%
Worship (Storm Bull) (0) 30%
Perception (+10%)
Listen (25) 45%
Ranged (+15%)
Composite Bow (5) 30%
Crossbows (25) 65%
Javelin (10) 45%

Melee (+15%)
1H Spear (5) 35%
Dagger (15) 65%
Fist (25) 50%
Greatsword (5) 45%
Kopis (10) 45%
Rapier (5) 45%
Shield (+15%)
Large Shield (15) 85%
Medium Shield (15) 65%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 85%
Dodge (30) 45%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 40%
Disguise (5) 60%
Fast Talk (5) 20%
Intimidate (15) 65%
Intrigue (5) 25%
Orate (10) 45%
Sing (10) 105%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 65%
Speak (Tarshite) (0) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 50%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 40%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 85%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 85%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 30%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 85%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 65%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 35%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 65%
Fist (25) 50%
Grapple (25) 40%
Greatsword (5) 45%
Kick (15) 30%
Kopis (10) 45%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 45%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 85%
Medium Shield (15) 65%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 65% 1D4+2+1D4 8
/6
Large Shield 85% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 65% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 6 /6
16-18 L Arm 8 5 /5
13-15 R Arm 8 5 /5
12 Chest 8 7 /7
9-11 Abdomen 8 6 /6
5-8 L Leg 8 6 /6
1-4 R Leg 8 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods