Hensar

Moon Beast Death

Priest of Lunar Tarsh, Rune Lord of Crimson Bat

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Created at 2022/10/24 by Francesco Onnis


Description

Hensar is Glamorous and Low Confidence. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 14 70%
Constitution 13 65%
Size 14 70%
Dexterity 12 60%
Intelligence 15 75%
Power 12 60%
Charisma 17 85%
Attributes
Rune Points (Crimson Bat) 8
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Darkness Darkness 60%
Earth Earth 70%
Moon Moon 100%
Beast Beast 95%
Death Death 95%
Rune Spells
Absorption Earth Darkness 1
Dismiss Fire Elemental Fire/Sky 1
Dismiss Magic Magic 1
Dismiss Moon Elemental Moon 1
Heal Wound Magic 1
Mindblast Moon 2
MultiSpell Magic 1
Warding Magic 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Reputation 28%
Spirit Magic
Detect Life 1
Disruption 1
Shimmer 7
Visibility 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 80%
Jump (36) 76%
Communication (+10%)
Dance (10) 60%
Intrigue (5) 20%
Orate (10) 55%
Sing (10) 90%
Speak (Tarshite) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+5%)

Knowledge (+5%)
Celestial Lore (5) 15%
Cult Lore (Crimson Bat) (0) 20%
Customs (Lunar Provincial) (25) 40%
Farm (10) 80%
Manage Household (10) 25%
Read/Write (Old Tarsh) (0) 15%

Magic (+5%)
Meditate (0) 75%
Spirit Combat (20) 80%
Worship (Crimson Bat) (0) 15%
Perception (+5%)
Listen (25) 55%
Scan (25) 40%
Search (25) 40%
Ranged (+5%)
Arbalest (Mounted On Crimson Bat) (10) 90%
Composite Bow (5) 20%
Crossbows (25) 40%
Javelin (10) 35%
Thrown Axe (10) 55%

Melee (+5%)
1H Spear (5) 25%
Dagger (15) 40%
Fist (25) 55%
Grapple (25) 55%
Kick (15) 45%
Kopis (10) 25%
Shield (+5%)
Large Shield (15) 60%
Medium Shield (15) 40%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 80%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 76%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 60%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 20%
Orate (10) 55%
Sing (10) 90%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 60%
Speak (Tarshite) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Crimson Bat) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 40%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 80%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 15%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 75%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 80%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Crimson Bat) (0) 15%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 55%
Scan (25) 40%
Search (25) 40%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Arbalest (Mounted On Crimson Bat) (10) 90%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 35%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 55%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 25%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 40%
Fist (25) 55%
Grapple (25) 55%
Greatsword (5) 10%
Kick (15) 45%
Kopis (10) 25%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 60%
Medium Shield (15) 40%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 55% 1D3+1D4 9
/0
Large Shield 60% 1D6+1D4 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Arbalest (Mounted On Crimson Bat) 90% 3 0m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 5 /5
16-18 L Arm 8 4 /4
13-15 R Arm 8 4 /4
12 Chest 8 6 /6
9-11 Abdomen 8 5 /5
5-8 L Leg 8 5 /5
1-4 R Leg 8 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods